In class the children had to create a short role play to demonstrate: *when a 'flash-point' may occur. *what the good choice would look like. *what the bad choice would look like. *how all parties would feel after each different choice was made.
They were then given the opportunity to reflect on each others' ideas and come to conclusions about what choices they have available to them - and crucially know how they would feel after making either a good choice or a bad choice.
Part 2 of 3
Part 3 of 3